
HumanitZ
Dedicated Server Template
HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as "humanly" possible. The past can't be changed, but you can make a difference today for the future of humanity.
HumanitZ Game Server Hosting
Deploy and manage your own HumanitZ dedicated server with GameCP's free game server control panel. This template provides a production-ready server configuration with one-click installation, automatic updates via SteamCMD, and full environment variable management. Whether you're hosting for a small group of friends or running a large community server, GameCP makes HumanitZ server administration simple and reliable.
Resource Requirements
+192 MiB per player
Recommended Players
Performance Tiers
Economy
Small server, 1-4 players
Standard
Medium server, 4-8 players
Pro
Large server, 8-16 players
Startup Command
Default
Standard HumanitZ dedicated server startup
Environment Variables
SERVER_NAME
RequiredServer Name
Server name displayed in the server browser
(empty)MAX_PLAYERS
RequiredRead OnlyMax Players
Maximum number of concurrent players
16SAVE_NAME
RequiredSave Name
Name of the save file for the server
DedicatedSaveMPONLY_ALLOWED_PLAYERS
RequiredWhitelist Only
Restrict server to whitelisted players only
0SAVE_INTERVAL_SEC
RequiredAuto-Save Interval (seconds)
How often the world is saved automatically (in seconds). Default is 300 (5 minutes).
300PVP
RequiredPvP
Enable or disable Player vs Player combat
1PERMA_DEATH
RequiredPermanent Death
Permanent death mode. Characters are permanently deleted on death.
0ON_DEATH
RequiredOn Death Drop
What items are dropped when a player dies
2CLEAR_INFECTION
RequiredClear Infection on Respawn
Clear infection on respawn. If disabled, infection persists through death.
1VITAL_DRAIN
RequiredVital Drain Speed
How fast player vitals (hunger, thirst, stamina) drain. Slow is recommended - Normal is considered too aggressive by many players.
0WEAPON_BREAK
RequiredWeapon Durability
If enabled, all weapons break at 0% durability (except crowbar). If disabled, only improvised weapons break.
1EAGLE_EYE
RequiredEagle Eye Skill
Allow players to purchase the Eagle Eye skill
1MULTIPLAYER_SLEEP
RequiredMultiplayer Sleep
If enabled, time passes when all connected players perform the sleep emote simultaneously. Essential for co-op servers so players aren't stuck waiting through long nights.
1NO_DEATH_FEEDBACK
RequiredHide Death Notifications
If enabled, player death notifications are hidden from chat
0MAX_OWNED_CARS
Max Owned Cars
Maximum number of cars each player can own. Set to 0 to disable vehicle ownership.
3FOOD_DECAY
Food Decay
Rate at which food and drinks decay over time
1LOOT_RARITY
RequiredLoot Rarity
Overall item spawn rarity level
2LOOT_RESPAWN
RequiredLoot Respawn
Allow ground loot to respawn after being collected
1LOOT_RESPAWN_TIMER
RequiredLoot Respawn Timer (minutes)
Time in minutes for ground loot to respawn (if loot respawn is enabled)
60PICKUP_RESPAWN_TIMER
RequiredPickup Respawn Timer (minutes)
Time in minutes for pickup items to respawn. Set to 0 to disable.
90AIR_DROP
RequiredAir Drops
Enable or disable air drop events
1AIR_DROP_INTERVAL
RequiredAir Drop Interval (days)
Number of in-game days between air drop events
1ZOMBIE_DIFF_HEALTH
RequiredZombie Health
Zombie health difficulty level
1ZOMBIE_DIFF_SPEED
RequiredZombie Speed
Zombie movement speed difficulty level
2ZOMBIE_DIFF_DAMAGE
RequiredZombie Damage
Zombie damage difficulty level
3ZOMBIE_AMOUNT_MULTI
RequiredZombie Spawn Multiplier
Zombie spawn count multiplier. Higher values mean more zombies but significantly increase CPU usage. Keep at 1.0 unless your server has high-clock hardware.
1ZOMBIE_DOG_MULTI
RequiredZombie Dog Multiplier
Zombie dog spawn count multiplier
1HUMAN_DIFFICULTY
RequiredHuman NPC Difficulty
Hostile human NPC difficulty (affects damage and amount)
3HUMAN_AMOUNT_MULTI
RequiredHuman NPC Multiplier
Hostile human NPC spawn count multiplier
1ZOMBIE_RESPAWN_TIMER
RequiredZombie Respawn Timer (minutes)
Time in minutes for zombies to respawn after being killed
90HUMAN_RESPAWN_TIMER
RequiredHuman Respawn Timer (minutes)
Time in minutes for hostile humans to respawn after being killed
90ANIMAL_RESPAWN_TIMER
RequiredAnimal Respawn Timer (minutes)
Time in minutes for animals to respawn
90STARTING_SEASON
RequiredStarting Season
The season the server starts in
1DAYS_PER_SEASON
RequiredDays Per Season
Number of in-game days each season lasts
5DAY_DUR
RequiredDay Duration (minutes)
Day duration in real-time minutes
40NIGHT_DUR
RequiredNight Duration (minutes)
Night duration in real-time minutes
20BUILDING_HEALTH
RequiredBuilding Health Multiplier
Health multiplier for player-placed buildings. Higher values make buildings harder to destroy.
1ALLOW_DISMANTLE
RequiredAllow Dismantle
Allow players to dismantle their own player-built structures
1ALLOW_HOUSE_DISMANTLE
RequiredAllow House Dismantle
Allow players to dismantle house props and furniture
1TERRITORY
RequiredTerritory Protection
Enable territory control. In PvE, prevents building near another player's spawn point.
1DECAY
RequiredSpawn Point Decay (seconds)
Spawn point durability decay interval in seconds. Players must repair their spawn point to maintain territory.
3600PICKUP_CLEANUP
RequiredItem Cleanup Timer (minutes)
Time in minutes before dropped player items are cleaned up. Set to 0 to disable.
3000FAKE_BUILDING_CLEANUP
RequiredBlueprint Cleanup Timer (minutes)
Time in minutes before unfinished blueprint buildings are cleaned up. Set to 0 to disable.
3000GEN_FUEL
Generator Fuel Drain Rate
Generator fuel consumption rate. Higher values drain fuel faster.
1DOG_ENABLED
RequiredDog Companions
Enable companion dogs spawning in the world
1DOG_NUM
RequiredDog Spawn Count
Number of companion dogs that can spawn in the world
8RECRUIT_DOG
RequiredAllow Dog Recruiting
Allow players to recruit and own companion dogs
1COMPANION_HEALTH
RequiredCompanion Health
Health level for dog companions
1COMPANION_DMG
RequiredCompanion Damage
Damage level for dog companions
1PASSWORD
Server Password
Password required to join the server. Leave empty for no password.
(empty)ADMIN_PASS
Admin Password
Password for admin access. Players use /AdminAccess [password] in-game to gain admin privileges.
(empty)RCON_ENABLED
Enable RCON
Enable RCON for remote server management. When enabled, server ping will also appear in the Steam server browser.
trueRCON_PASS
RCON Password
Password for RCON remote access. Required when RCON is enabled.
(empty)AUTO_UPDATE
Auto Update
Automatically update the server via SteamCMD on startup
1SRCDS_APPID
RequiredRead OnlySteam App ID
Steam App ID for the HumanitZ dedicated server
2728330SRCDS_BETAID
RequiredRead OnlySteam Beta Branch
Steam beta branch required for Linux server binaries
linuxbranchSTEAM_USER
Read OnlySteam Username
Steam username for authentication. Leave empty for anonymous login.
(empty)STEAM_PASS
Read OnlySteam Password
Steam password for authentication. Leave empty for anonymous login.
(empty)STEAM_AUTH
Read OnlySteam Auth Code
Steam Guard authentication code (if required)
(empty)EXTRA_FLAGS
Read OnlyExtra SteamCMD Flags
Additional SteamCMD flags
(empty)Lifecycle Scripts
Installation Script
Post-install script for Steam SDK libraries and binary permissions
Configuration Files
Server Settings
Main configuration file for HumanitZ
HumanitZServer/GameServerSettings.iniiniContainer Configuration
Docker Image
ghcr.io/ptero-eggs/steamcmd:debian
Technical Profile
Template ID
humanitz
Author
GameCP Team
Last Updated
March 14, 2026
Status
ActiveConfiguration Metadata
Information about the origin and version of this game configuration.
Author
GameCP Team
Version
1
Source
gamecp
Steam Links
originalAuthor
engels74@marx.ps
originalSource
pterodactyl