
V Rising
Dedicated Server Template
Awaken as a vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing open world full of mystery. Gain allies online and conquer the land of the living.
V Rising Game Server Hosting
Deploy and manage your own V Rising dedicated server with GameCP's free game server control panel. This template provides a production-ready server configuration with one-click installation, automatic updates via SteamCMD, and full environment variable management. Whether you're hosting for a small group of friends or running a large community server, GameCP makes V Rising server administration simple and reliable.
Resource Requirements
+64 MiB per player
Recommended Players
Performance Tiers
Economy
Small server, 1-10 players
Standard
Medium server, 10-40 players
Pro
Large server, 40-70 players
Startup Command
Default
Standard V Rising dedicated server startup via Wine with xvfb virtual display
Environment Variables
SERVER_NAME
RequiredServer Name
Server name displayed in the server browser
(empty)MAX_PLAYERS
RequiredRead OnlyMax Players
Maximum number of concurrent players
(empty)SERVER_DESCRIPTION
Server Description
Short server description shown in the details panel and printed in chat when connecting.
Welcome to the server!MAX_ADMINS
Max Admin Slots
Maximum number of admins that can connect even when the server is full.
4VAC_SECURE
VAC Protection
Enable VAC anti-cheat protection. VAC banned clients will not be able to connect.
truePUBLIC_SERVER
List on Server Browser
Register the server on the Steam/EOS server browser list.
trueRCON_ENABLED
Enable RCON
Enable RCON for remote server management.
falseSAVE_NAME
RequiredSave Name
Name of the save file / directory. Changing this creates a new world.
world1GAME_PRESET
Game Settings Preset
Game settings preset. Leave empty for custom ServerGameSettings.json. Some settings only apply when creating a new world.
StandardPvPSERVER_PASSWORD
Server Password
Password required for players to join the server. Leave empty for a public server.
(empty)RCON_PASSWORD
RCON Password
Password for RCON access. Required if RCON is enabled.
(empty)AUTO_UPDATE
Auto Update
Automatically check for and apply server updates on startup.
1WINEDEBUG
RequiredRead OnlyWine Debug
Wine debug output level. Set to -all to suppress Wine debug messages.
-allTARGET_FPS
Server FPS
Target framerate for the server simulation. Default: 30
30AUTOSAVE_COUNT
Auto Save Count
Number of auto-save files to retain. Default: 50
50AUTOSAVE_INTERVAL
Auto Save Interval (seconds)
Time between auto-saves in seconds. Default: 600
600ADMIN_ONLY_DEBUG
Admin Only Debug Events
Only admins can trigger debug events.
trueDISABLE_DEBUG
Disable Debug Events
Completely disable debug events on the server.
falseWINEARCH
RequiredRead OnlyWine Architecture
Wine architecture. V Rising requires 64-bit Wine.
win64WINEPATH
RequiredRead OnlyWine Path
Wine application path.
/home/containerXVFB
RequiredRead OnlyXVFB
Enable xvfb virtual framebuffer for Wine (required for headless server).
1WINETRICKS_RUN
RequiredRead OnlyWinetricks Run
Winetricks packages to install on first run.
monoLifecycle Scripts
Installation Script
Post-install setup: verifies server binary, creates save-data Settings directory, generates default ServerHostSettings.json, and sets up Steam SDK libraries.
Configuration Files
Server Host Settings
Server description, performance, and auto-save settings. Only updates the settings shown here.
save-data/Settings/ServerHostSettings.jsonfileContainer Configuration
Docker Image
ghcr.io/ptero-eggs/yolks:wine_latest
Technical Profile
Template ID
v-rising
Author
GameCP Team
Last Updated
March 13, 2026
Status
ActiveConfiguration Metadata
Information about the origin and version of this game configuration.
Author
GameCP Team
Version
1
Source
gamecp
Steam Links
originalAuthor
red_thirten@yahoo.com