MinecraftNetwork Manager

Minecraft Networks
Made Simple

Deploy Velocity proxy servers and connect multiple Minecraft backends into a seamless network. One IP, unlimited servers, managed through GameCP.

Connect Unlimited Backend Servers

Built for Minecraft Networks

From small friend groups connecting lobby and survival worlds, to massive networks with hundreds of players — Velocity handles it all.

Multi-Server Networks

Connect unlimited Minecraft backend servers through a single Velocity proxy. Players move between lobby, survival, creative, and minigame servers seamlessly.

Modern Forwarding

Secure player authentication with Velocity's modern forwarding protocol. Ensures player UUIDs and IPs are passed correctly to backend servers.

Player Routing

Route players to specific servers on join, configure try-order for fallback servers, and manage forced hosts for different subdomains.

High Performance

Velocity uses minimal resources compared to other proxies. Handle 500+ concurrent players with just 512MB of RAM.

Plugin Support

Install Velocity plugins for custom join logic, chat bridging, tab list formatting, server switching, and more.

Hot Configuration

Add or remove backend servers without restarting the proxy. Changes take effect immediately through the GameCP panel.

Your Network, Visualized

Velocity sits between your players and your backend servers. One connection point, infinite possibilities.

Players Connectplay.yourserver.com
Velocity Proxy
GameCP Managed
LobbyDefault join server
SurvivalMain gamemode
CreativeBuilding world
MinigamesCompetitive modes

Single Connection Point

Players connect to one IP address and seamlessly move between all your backend servers.

Network Protection

Backend servers are never exposed directly. The proxy layer adds an extra shield against attacks.

Seamless Transitions

Players switch servers without disconnecting. Inventory, chat, and session state transfer smoothly.

See It In Action

Watch how GameCP makes managing your Minecraft Velocity network effortless — from deployment to player management.

Velocity Network Manager - Demo
Network Dashboard
Network Dashboard
Server Routing
Server Routing

Get Your Network Running

Go from zero to a fully managed Minecraft network in minutes.

Step 1

Deploy Backend Servers

Create your Minecraft backend servers (Lobby, Survival, Creative, etc.) through GameCP. Use Paper, Fabric, Forge, or any server software.

Step 2

Deploy Velocity Proxy

Deploy a Velocity proxy server with one click. GameCP auto-configures the proxy with your backend servers' addresses.

Step 3

Configure Routing

Set up server priorities, forced hosts, and join order through the GameCP panel. Configure which server players land on first.

Step 4

Share Your IP

Give your players a single IP address. They connect to the proxy, and Velocity handles routing them to the right backend server.

500+
Concurrent Players
~512MB
RAM Usage
~3min
Deploy Time
BYOH
Your Hardware
Built by a Game Server Admin

Why I Built GameCP

Back in 2004, nobody was automating game server management. I built GameCP to fix that, and it became the go-to panel for thousands of server admins.

Fast forward to today — too many stale panels stuck in 2012. I rebuilt GameCP from the ground up as a next-generation platform with the tools server admins actually need: real-time metrics, automated deployments, and unlimited servers per node.

No per-slot pricing. No locked-down configs. Just a clean, modern interface and the freedom to run your servers your way.

"If you're tired of clunky panels from a decade ago, this is the upgrade you've been waiting for."

— Will, Founder of GameCP (Est. 2004)

Ready to Build Your Network?

Deploy a Velocity proxy and connect your Minecraft servers into a seamless network. Free to start.

No credit card required · Unlimited backend servers · Cancel anytime

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