
Host a Minecraft - Java Edition (Velocity) Dedicated Server
Velocity is a high-performance Minecraft proxy server designed to connect multiple backend servers into a seamless network. Known for its modern architecture, strong security features, and excellent scalability. Supports modern player forwarding, plugin API, and automatic version resolution via the PaperMC API.
Hardware Requirements
Here's what you need to run a Minecraft - Java Edition (Velocity) dedicated server.
Standard
Small network, up to 100 players
Pro
Large network, 100-1000 players
Start hosting from your own computer
Run a Minecraft - Java Edition (Velocity) server on your desktop, laptop, VPS, or dedicated machine — GameCP automates Docker setup, resource allocation, and Minecraft - Java Edition (Velocity) configuration instantly. Automatic port forwarding means your friends can connect without touching your router. Start local, scale to a VPS when you're ready.
Setup in 4 Steps
Skip the manual installation, port forwarding, and configuration. Install on your own computer and start hosting instantly.
The Manual Way vs. GameCP
Manual Setup
- ✗Configure 1+ firewall ports and router settings
- ✗Write systemd service files
- ✗SSH into server to edit configs
- ✗Requires a VPS or dedicated server
- ✗30-60 minutes if experienced
With GameCP
- Automatic port forwarding — no router config
- Host from your own PC, VPS, or dedicated server
- Docker container with auto-restart
- Visual config editor in browser
- Under 5 minutes total
Under the Hood
The full manual process to host a Minecraft - Java Edition (Velocity) dedicated server on a VPS. Or install GameCP on your own computer and skip all of this.
Configure & Prepare
Set your server settings, then install Docker, and pull the Minecraft - Java Edition (Velocity) container image.
# Update system and install Docker sudo apt update && sudo apt install -y docker.io sudo systemctl enable --now docker # Create game server directory sudo mkdir -p /opt/gameserver # Server configuration export PLAYER_INFO_FORWARDING="modern" export ONLINE_MODE="true" # Pull the container image docker pull eclipse-temurin:21-jre-alpine
Run the Installation Script
Minecraft - Java Edition (Velocity) uses a custom install script to download and configure the server files.
#!/bin/bash
apt update
apt install -y wget curl jq
cd /opt/gameserver || { echo "Failed to change directory to /opt/gameserver"; exit 1; }
# Resolve Velocity version
VEL_VERSION="${VELOCITY_VERSION:-latest}"
VELOCITY_API="https://api.papermc.io/v2/projects/velocity"
if [ "$VEL_VERSION" = "latest" ]; then
echo "Fetching latest Velocity version..."
VEL_VERSION=$(curl -sSL "$VELOCITY_API" | jq -r '.versions[-1]')
echo "Latest Velocity version: $VEL_VERSION"
else
echo "Using specified version: $VEL_VERSION"
fi
# Verify version exists
VER_CHECK=$(curl -sSL "$VELOCITY_API" | jq -r --arg V "$VEL_VERSION" '.versions[] | select(. == $V)')
if [ -z "$VER_CHECK" ]; then
echo "WARNING: Version $VEL_VERSION not found. Falling back to latest..."
VEL_VERSION=$(curl -sSL "$VELOCITY_API" | jq -r '.versions[-1]')
fi
# Get latest build
echo "Fetching latest Velocity build for $VEL_VERSION..."
BUILD_INFO=$(curl -sSL "$VELOCITY_API/versions/$VEL_VERSION/builds")
LATEST_BUILD=$(echo "$BUILD_INFO" | jq -r '.builds[-1].build')
JAR_NAME=$(echo "$BUILD_INFO" | jq -r '.builds[-1].downloads.application.name')
if [ -z "$LATEST_BUILD" ] || [ "$LATEST_BUILD" = "null" ]; then
echo "ERROR: Could not determine latest build for Velocity $VEL_VERSION!"
exit 1
fi
DOWNLOAD_URL="$VELOCITY_API/versions/$VEL_VERSION/builds/$LATEST_BUILD/downloads/$JAR_NAME"
echo "Downloading Velocity $VEL_VERSION build $LATEST_BUILD..."
wget -q "$DOWNLOAD_URL" -O velocity.jar
echo "Velocity download completed."
# Generate forwarding secret if it doesn't exist
if [ ! -f forwarding.secret ]; then
echo "Generating forwarding secret..."
date +%s | sha256sum | base64 | head -c 24 > forwarding.secret
echo "Forwarding secret created."
else
echo "Forwarding secret already exists, keeping it."
fi
echo "Install Completed"Open Firewall Ports
Minecraft - Java Edition (Velocity) requires 1 port to be open for game traffic and queries.
sudo ufw allow 25565/tcp
Launch the Server
Start the Minecraft - Java Edition (Velocity) server using the configuration from Step 1.
docker run -d \ --name minecraft-java-velocity-server \ -p 25565:25565/tcp \ -e PLAYER_INFO_FORWARDING="modern" \ -e ONLINE_MODE="true" \ -v /opt/gameserver:/opt/gameserver \ -w /opt/gameserver \ eclipse-temurin:21-jre-alpine \ java -Xmx -Xms -XX:+UseG1GC -XX:G1HeapRegionSize=4M -XX:+UnlockExperimentalVMOptions -XX:+ParallelRefProcEnabled -XX:+AlwaysPreTouch -XX:MaxInlineLevel=15 -jar velocity.jar
Or skip all of this
GameCP automates every step above: Docker, port forwarding, startup, and config. Install on your own PC and deploy a Minecraft - Java Edition (Velocity) server in under 5 minutes.
Deploy with GameCPMore Hosting Guides
Explore step-by-step setup guides for other popular games supported by GameCP.
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